In order to use TCG with multiple targets, replace the compile time use of TCG_GUEST_DEFAULT_MO by a runtime access to TCGCPUOps::guest_default_memory_order via CPUState.
Signed-off-by: Philippe Mathieu-Daudé <phi...@linaro.org> --- accel/tcg/internal-target.h | 9 ++++----- 1 file changed, 4 insertions(+), 5 deletions(-) diff --git a/accel/tcg/internal-target.h b/accel/tcg/internal-target.h index 992362be7e6..d5b8c4b730b 100644 --- a/accel/tcg/internal-target.h +++ b/accel/tcg/internal-target.h @@ -44,16 +44,15 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t retaddr); /** * tcg_req_mo: + * @guest_mo: Guest default memory order * @type: TCGBar * * Filter @type to the barrier that is required for the guest * memory ordering vs the host memory ordering. A non-zero * result indicates that some barrier is required. - * - * This is a macro so that it's constant even without optimization. */ -#define tcg_req_mo(type) \ - ((type) & TCG_GUEST_DEFAULT_MO & ~TCG_TARGET_DEFAULT_MO) +#define tcg_req_mo(guest_mo, type) \ + ((type) & guest_mo & ~TCG_TARGET_DEFAULT_MO) /** * cpu_req_mo: @@ -65,7 +64,7 @@ G_NORETURN void cpu_io_recompile(CPUState *cpu, uintptr_t retaddr); */ #define cpu_req_mo(cpu, type) \ do { \ - if (tcg_req_mo(type)) { \ + if (tcg_req_mo(cpu->cc->tcg_ops->guest_default_memory_order, type)) { \ smp_mb(); \ } \ } while (0) -- 2.47.1