On 26/2/25 22:52, Richard Henderson wrote:
On 2/26/25 13:51, Philippe Mathieu-Daudé wrote:
On 22/2/25 18:41, Richard Henderson wrote:
On 2/20/25 14:17, Philippe Mathieu-Daudé wrote:
@@ -1794,23 +1715,19 @@ void tcg_gen_andi_i64(TCGv_i64 ret,
TCGv_i64 arg1, int64_t arg2)
case -1:
tcg_gen_mov_i64(ret, arg1);
return;
- case 0xff:
- /* Don't recurse with tcg_gen_ext8u_i64. */
- if (TCG_TARGET_HAS_ext8u_i64) {
- tcg_gen_op2_i64(INDEX_op_ext8u_i64, ret, arg1);
- return;
- }
- break;
- case 0xffff:
- if (TCG_TARGET_HAS_ext16u_i64) {
- tcg_gen_op2_i64(INDEX_op_ext16u_i64, ret, arg1);
- return;
- }
- break;
- case 0xffffffffu:
- if (TCG_TARGET_HAS_ext32u_i64) {
- tcg_gen_op2_i64(INDEX_op_ext32u_i64, ret, arg1);
- return;
+ default:
+ /*
+ * Canonicalize on extract, if valid. This aids x86 with its
+ * 2 operand MOVZBL and 2 operand AND, selecting the
TCGOpcode
+ * which does not require matching operands. Other
backends can
+ * trivially expand the extract to AND during code
generation.
+ */
Could also use s/0/ofs/ like for 32-bit.
Pardon? Are you confusing the tcg_gen_andi_{i32,i64} changes
with the tcg_gen_{s}extract_{i32,i64} changes?
This andi_i64 hunk exactly matches the andi_i32 hunk.
I am thinking of handling ofs > 0:
unsigned ofs = ctz64(arg2);
int64_t val = arg2 >> ofs;
if (!(val & (val + 1))) {
unsigned len = cto64(val);
if (TCG_TARGET_extract_valid(TCG_TYPE_I64, ofs, len)) {
tcg_gen_extract_i64(ret, arg1, ofs, len);
return;
}
}
This is AND. There is no shift involved. If ofs != 0, you cannot use
extract.
🤦 right...