We removed the old table-based decoder in favour of decodetree, but we left a couple of typedefs that are now unused; delete them.
Signed-off-by: Peter Maydell <peter.mayd...@linaro.org> Reviewed-by: Richard Henderson <richard.hender...@linaro.org> Message-id: 20250128135046.4108775-1-peter.mayd...@linaro.org --- target/arm/tcg/translate-a64.c | 11 ----------- 1 file changed, 11 deletions(-) diff --git a/target/arm/tcg/translate-a64.c b/target/arm/tcg/translate-a64.c index 0b76a2cdb78..d6ac2ed418a 100644 --- a/target/arm/tcg/translate-a64.c +++ b/target/arm/tcg/translate-a64.c @@ -75,17 +75,6 @@ static int scale_by_log2_tag_granule(DisasContext *s, int x) #include "decode-sme-fa64.c.inc" #include "decode-a64.c.inc" -/* Table based decoder typedefs - used when the relevant bits for decode - * are too awkwardly scattered across the instruction (eg SIMD). - */ -typedef void AArch64DecodeFn(DisasContext *s, uint32_t insn); - -typedef struct AArch64DecodeTable { - uint32_t pattern; - uint32_t mask; - AArch64DecodeFn *disas_fn; -} AArch64DecodeTable; - /* initialize TCG globals. */ void a64_translate_init(void) { -- 2.34.1