Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- target/arm/tcg/translate-sme.c | 17 +++++++++++++++++ target/arm/tcg/sme.decode | 9 +++++++++ 2 files changed, 26 insertions(+)
diff --git a/target/arm/tcg/translate-sme.c b/target/arm/tcg/translate-sme.c index 2885655cc5..c03daa535d 100644 --- a/target/arm/tcg/translate-sme.c +++ b/target/arm/tcg/translate-sme.c @@ -862,3 +862,20 @@ static bool do_fdot_nx(DisasContext *s, arg_azx_n *a) } TRANS_FEAT(FDOT_nx, aa64_sme2, do_fdot_nx, a) + +static bool do_bfdot(DisasContext *s, arg_azz_n *a, bool multi) +{ + return do_azz_acc_fp(s, a->n, 1, a->rv, a->off, a->zn, a->zm, 0, 0, + multi, FPST_ENV, gen_helper_gvec_bfdot); +} + +TRANS_FEAT(BFDOT_n1, aa64_sme2, do_bfdot, a, false) +TRANS_FEAT(BFDOT_nn, aa64_sme2, do_bfdot, a, true) + +static bool do_bfdot_nx(DisasContext *s, arg_azx_n *a) +{ + return do_azz_acc_fp(s, a->n, 1, a->rv, a->off, a->zn, a->zm, a->idx, 0, + false, FPST_ENV, gen_helper_gvec_bfdot_idx); +} + +TRANS_FEAT(BFDOT_nx, aa64_sme2, do_bfdot_nx, a) diff --git a/target/arm/tcg/sme.decode b/target/arm/tcg/sme.decode index a2b93519c4..18e625605f 100644 --- a/target/arm/tcg/sme.decode +++ b/target/arm/tcg/sme.decode @@ -288,6 +288,9 @@ BFMLSL_n1 11000001 001 1 .... 0 .. 010 ..... 110 .. @azz_nx1_o2x2 n=4 FDOT_n1 11000001 001 0 .... 0 .. 100 ..... 00 ... @azz_nx1_o3 n=2 FDOT_n1 11000001 001 1 .... 0 .. 100 ..... 00 ... @azz_nx1_o3 n=4 +BFDOT_n1 11000001 001 0 .... 0 .. 100 ..... 10 ... @azz_nx1_o3 n=2 +BFDOT_n1 11000001 001 1 .... 0 .. 100 ..... 10 ... @azz_nx1_o3 n=4 + ### SME2 Multi-vector Multiple Array Vectors %zn_ax2 6:4 !function=times_2 @@ -328,6 +331,9 @@ BFMLSL_nn 11000001 101 ...01 0 .. 010 ...00 110 .. @azz_4x4_o2x2 FDOT_nn 11000001 101 ....0 0 .. 100 ....0 00 ... @azz_2x2_o3 FDOT_nn 11000001 101 ...01 0 .. 100 ...00 00 ... @azz_4x4_o3 +BFDOT_nn 11000001 101 ....0 0 .. 100 ....0 10 ... @azz_2x2_o3 +BFDOT_nn 11000001 101 ...01 0 .. 100 ...00 10 ... @azz_4x4_o3 + ### SME2 Multi-vector Indexed &azx_n n off rv zn zm idx @@ -365,3 +371,6 @@ BFMLSL_nx 11000001 1001 .... 1 .. 1 .. ...00 11 ... @azx_4x1_o2x2 FDOT_nx 11000001 0101 .... 0 .. 1 .. ....0 01 ... @azx_2x1_i2_o3 FDOT_nx 11000001 0101 .... 1 .. 1 .. ...00 01 ... @azx_4x1_i2_o3 + +BFDOT_nx 11000001 0101 .... 0 .. 1 .. ....0 11 ... @azx_2x1_i2_o3 +BFDOT_nx 11000001 0101 .... 1 .. 1 .. ...00 11 ... @azx_4x1_i2_o3 -- 2.43.0