Prepare for more kinds of MOVA from SME2 by renaming the existing SME1 MOVA to indicate tile to/from vector.
Signed-off-by: Richard Henderson <richard.hender...@linaro.org> --- target/arm/tcg/translate-sme.c | 12 +++++----- target/arm/tcg/sme.decode | 42 +++++++++++++++++----------------- 2 files changed, 27 insertions(+), 27 deletions(-) diff --git a/target/arm/tcg/translate-sme.c b/target/arm/tcg/translate-sme.c index bd6095ffb6..908c3e8dd6 100644 --- a/target/arm/tcg/translate-sme.c +++ b/target/arm/tcg/translate-sme.c @@ -151,7 +151,7 @@ static bool trans_ZERO_zt0(DisasContext *s, arg_ZERO_zt0 *a) return true; } -static bool trans_MOVA(DisasContext *s, arg_MOVA *a) +static bool do_mova_tile(DisasContext *s, arg_mova_p *a, bool to_vec) { static gen_helper_gvec_4 * const h_fns[5] = { gen_helper_sve_sel_zpzz_b, gen_helper_sve_sel_zpzz_h, @@ -173,9 +173,6 @@ static bool trans_MOVA(DisasContext *s, arg_MOVA *a) TCGv_i32 t_desc; int svl; - if (!dc_isar_feature(aa64_sme, s)) { - return false; - } if (!sme_smza_enabled_check(s)) { return true; } @@ -189,14 +186,14 @@ static bool trans_MOVA(DisasContext *s, arg_MOVA *a) if (a->v) { /* Vertical slice -- use sme mova helpers. */ - if (a->to_vec) { + if (to_vec) { zc_fns[a->esz](t_zr, t_za, t_pg, t_desc); } else { cz_fns[a->esz](t_za, t_zr, t_pg, t_desc); } } else { /* Horizontal slice -- reuse sve sel helpers. */ - if (a->to_vec) { + if (to_vec) { h_fns[a->esz](t_zr, t_za, t_zr, t_pg, t_desc); } else { h_fns[a->esz](t_za, t_zr, t_za, t_pg, t_desc); @@ -205,6 +202,9 @@ static bool trans_MOVA(DisasContext *s, arg_MOVA *a) return true; } +TRANS_FEAT(MOVA_tz, aa64_sme, do_mova_tile, a, false) +TRANS_FEAT(MOVA_zt, aa64_sme, do_mova_tile, a, true) + static bool do_movt(DisasContext *s, arg_MOVT_rzt *a, void (*func)(TCGv_i64, TCGv_ptr, tcg_target_long)) { diff --git a/target/arm/tcg/sme.decode b/target/arm/tcg/sme.decode index efe369e079..459b96805f 100644 --- a/target/arm/tcg/sme.decode +++ b/target/arm/tcg/sme.decode @@ -27,29 +27,29 @@ ZERO_zt0 11000000 01 001 00000000000 00000001 ### SME Move into/from Array %mova_rs 13:2 !function=plus_12 -&mova esz rs pg zr za off v:bool to_vec:bool +&mova_p esz rs pg zr za off v:bool -MOVA 11000000 00 00000 0 v:1 .. pg:3 zr:5 0 off:4 \ - &mova to_vec=0 rs=%mova_rs esz=0 za=0 -MOVA 11000000 01 00000 0 v:1 .. pg:3 zr:5 0 za:1 off:3 \ - &mova to_vec=0 rs=%mova_rs esz=1 -MOVA 11000000 10 00000 0 v:1 .. pg:3 zr:5 0 za:2 off:2 \ - &mova to_vec=0 rs=%mova_rs esz=2 -MOVA 11000000 11 00000 0 v:1 .. pg:3 zr:5 0 za:3 off:1 \ - &mova to_vec=0 rs=%mova_rs esz=3 -MOVA 11000000 11 00000 1 v:1 .. pg:3 zr:5 0 za:4 \ - &mova to_vec=0 rs=%mova_rs esz=4 off=0 +MOVA_tz 11000000 00 00000 0 v:1 .. pg:3 zr:5 0 off:4 \ + &mova_p rs=%mova_rs esz=0 za=0 +MOVA_tz 11000000 01 00000 0 v:1 .. pg:3 zr:5 0 za:1 off:3 \ + &mova_p rs=%mova_rs esz=1 +MOVA_tz 11000000 10 00000 0 v:1 .. pg:3 zr:5 0 za:2 off:2 \ + &mova_p rs=%mova_rs esz=2 +MOVA_tz 11000000 11 00000 0 v:1 .. pg:3 zr:5 0 za:3 off:1 \ + &mova_p rs=%mova_rs esz=3 +MOVA_tz 11000000 11 00000 1 v:1 .. pg:3 zr:5 0 za:4 \ + &mova_p rs=%mova_rs esz=4 off=0 -MOVA 11000000 00 00001 0 v:1 .. pg:3 0 off:4 zr:5 \ - &mova to_vec=1 rs=%mova_rs esz=0 za=0 -MOVA 11000000 01 00001 0 v:1 .. pg:3 0 za:1 off:3 zr:5 \ - &mova to_vec=1 rs=%mova_rs esz=1 -MOVA 11000000 10 00001 0 v:1 .. pg:3 0 za:2 off:2 zr:5 \ - &mova to_vec=1 rs=%mova_rs esz=2 -MOVA 11000000 11 00001 0 v:1 .. pg:3 0 za:3 off:1 zr:5 \ - &mova to_vec=1 rs=%mova_rs esz=3 -MOVA 11000000 11 00001 1 v:1 .. pg:3 0 za:4 zr:5 \ - &mova to_vec=1 rs=%mova_rs esz=4 off=0 +MOVA_zt 11000000 00 00001 0 v:1 .. pg:3 0 off:4 zr:5 \ + &mova_p rs=%mova_rs esz=0 za=0 +MOVA_zt 11000000 01 00001 0 v:1 .. pg:3 0 za:1 off:3 zr:5 \ + &mova_p rs=%mova_rs esz=1 +MOVA_zt 11000000 10 00001 0 v:1 .. pg:3 0 za:2 off:2 zr:5 \ + &mova_p rs=%mova_rs esz=2 +MOVA_zt 11000000 11 00001 0 v:1 .. pg:3 0 za:3 off:1 zr:5 \ + &mova_p rs=%mova_rs esz=3 +MOVA_zt 11000000 11 00001 1 v:1 .. pg:3 0 za:4 zr:5 \ + &mova_p rs=%mova_rs esz=4 off=0 ### SME Move into/from ZT0 -- 2.43.0