On Wed, 17 Jul 2024 at 07:09, Richard Henderson <richard.hender...@linaro.org> wrote: > > Flush before the queue gets too big. > Also, there's a bug fix in patch 14. > > r~ > > Richard Henderson (17): > target/arm: Use tcg_gen_extract2_i64 for EXT > target/arm: Convert EXT to decodetree > target/arm: Convert TBL, TBX to decodetree > target/arm: Convert UZP, TRN, ZIP to decodetree > target/arm: Simplify do_reduction_op > target/arm: Convert ADDV, *ADDLV, *MAXV, *MINV to decodetree > target/arm: Convert FMAXNMV, FMINNMV, FMAXV, FMINV to decodetree > target/arm: Convert FMOVI (scalar, immediate) to decodetree > target/arm: Convert MOVI, FMOV, ORR, BIC (vector immediate) to > decodetree > target/arm: Introduce gen_gvec_sshr, gen_gvec_ushr > target/arm: Fix whitespace near gen_srshr64_i64 > target/arm: Convert handle_vec_simd_shri to decodetree > target/arm: Convet handle_vec_simd_shli to decodetree > target/arm: Clear high SVE elements in handle_vec_simd_wshli > target/arm: Use {,s}extract in handle_vec_simd_wshli > target/arm: Convert SSHLL, USHLL to decodetree > target/arm: Push tcg_rnd into handle_shri_with_rndacc
Other than the need-to-avoid-shift-by-negative nits in patches 12 and 13, whole series Reviewed-by: Peter Maydell <peter.mayd...@linaro.org> thanks -- PMM