On 5/15/24 19:22, Akihiko Odaki wrote: > On 2024/05/16 1:18, Dmitry Osipenko wrote: >> On 5/13/24 11:44, Akihiko Odaki wrote: >>> On 2024/05/12 3:22, Dmitry Osipenko wrote: >>>> Even though GL GPU doesn't support hotplugging today, free virgl >>>> resources when GL device is unrealized. For consistency. >>>> >>>> Signed-off-by: Dmitry Osipenko <dmitry.osipe...@collabora.com> >>>> --- >>>> hw/display/virtio-gpu-gl.c | 11 +++++++++++ >>>> hw/display/virtio-gpu-virgl.c | 9 +++++++++ >>>> include/hw/virtio/virtio-gpu.h | 1 + >>>> 3 files changed, 21 insertions(+) >>>> >>>> diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c >>>> index e06be60dfbfc..0c0a8d136954 100644 >>>> --- a/hw/display/virtio-gpu-gl.c >>>> +++ b/hw/display/virtio-gpu-gl.c >>>> @@ -136,6 +136,16 @@ static Property virtio_gpu_gl_properties[] = { >>>> DEFINE_PROP_END_OF_LIST(), >>>> }; >>>> +static void virtio_gpu_gl_device_unrealize(DeviceState *qdev) >>>> +{ >>>> + VirtIOGPU *g = VIRTIO_GPU(qdev); >>>> + VirtIOGPUGL *gl = VIRTIO_GPU_GL(qdev); >>>> + >>>> + if (gl->renderer_inited) { >>>> + virtio_gpu_virgl_deinit(g); >>>> + } >>>> +} >>>> + >>>> static void virtio_gpu_gl_class_init(ObjectClass *klass, void *data) >>>> { >>>> DeviceClass *dc = DEVICE_CLASS(klass); >>>> @@ -149,6 +159,7 @@ static void virtio_gpu_gl_class_init(ObjectClass >>>> *klass, void *data) >>>> vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data; >>>> vdc->realize = virtio_gpu_gl_device_realize; >>>> + vdc->unrealize = virtio_gpu_gl_device_unrealize; >>>> vdc->reset = virtio_gpu_gl_reset; >>>> device_class_set_props(dc, virtio_gpu_gl_properties); >>>> } >>>> diff --git a/hw/display/virtio-gpu-virgl.c >>>> b/hw/display/virtio-gpu-virgl.c >>>> index 9f34d0e6619c..b0500eccf8e0 100644 >>>> --- a/hw/display/virtio-gpu-virgl.c >>>> +++ b/hw/display/virtio-gpu-virgl.c >>>> @@ -665,3 +665,12 @@ int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g) >>>> return capset2_max_ver ? 2 : 1; >>>> } >>>> + >>>> +void virtio_gpu_virgl_deinit(VirtIOGPU *g) >>>> +{ >>>> + if (g->fence_poll) { >>> >>> Isn't g->fence_poll always non-NULL when this function is called? >> >> virtio_gpu_virgl_init() is invoked when first cmd is executed, please >> see virtio_gpu_gl_handle_ctrl() that invokes it. Hence g->fence_poll can >> be NULL. >> > > But it already checks renderer_inited, doesn't it? And I think it's > better to utilize one single flag to represent that virgl is enabled > instead of checking several variables (fence_poll and cmdq_resume_bh in > the future).
The virtio_gpu_virgl_init() will have to be changed to do that because virgl_renderer_init() can fail before fence_poll/cmdq_resume_bh are inited. Though, the error returned by virtio_gpu_virgl_init() isn't checked by virtio_gpu_gl_handle_ctrl(), which leads to a further Qemu crash due to fence_poll=NULL. I'll try to improve it all in v12, thanks. -- Best regards, Dmitry