On 5/15/24 19:22, Akihiko Odaki wrote:
> On 2024/05/16 1:18, Dmitry Osipenko wrote:
>> On 5/13/24 11:44, Akihiko Odaki wrote:
>>> On 2024/05/12 3:22, Dmitry Osipenko wrote:
>>>> Even though GL GPU doesn't support hotplugging today, free virgl
>>>> resources when GL device is unrealized. For consistency.
>>>>
>>>> Signed-off-by: Dmitry Osipenko <dmitry.osipe...@collabora.com>
>>>> ---
>>>>    hw/display/virtio-gpu-gl.c     | 11 +++++++++++
>>>>    hw/display/virtio-gpu-virgl.c  |  9 +++++++++
>>>>    include/hw/virtio/virtio-gpu.h |  1 +
>>>>    3 files changed, 21 insertions(+)
>>>>
>>>> diff --git a/hw/display/virtio-gpu-gl.c b/hw/display/virtio-gpu-gl.c
>>>> index e06be60dfbfc..0c0a8d136954 100644
>>>> --- a/hw/display/virtio-gpu-gl.c
>>>> +++ b/hw/display/virtio-gpu-gl.c
>>>> @@ -136,6 +136,16 @@ static Property virtio_gpu_gl_properties[] = {
>>>>        DEFINE_PROP_END_OF_LIST(),
>>>>    };
>>>>    +static void virtio_gpu_gl_device_unrealize(DeviceState *qdev)
>>>> +{
>>>> +    VirtIOGPU *g = VIRTIO_GPU(qdev);
>>>> +    VirtIOGPUGL *gl = VIRTIO_GPU_GL(qdev);
>>>> +
>>>> +    if (gl->renderer_inited) {
>>>> +        virtio_gpu_virgl_deinit(g);
>>>> +    }
>>>> +}
>>>> +
>>>>    static void virtio_gpu_gl_class_init(ObjectClass *klass, void *data)
>>>>    {
>>>>        DeviceClass *dc = DEVICE_CLASS(klass);
>>>> @@ -149,6 +159,7 @@ static void virtio_gpu_gl_class_init(ObjectClass
>>>> *klass, void *data)
>>>>        vgc->update_cursor_data = virtio_gpu_gl_update_cursor_data;
>>>>          vdc->realize = virtio_gpu_gl_device_realize;
>>>> +    vdc->unrealize = virtio_gpu_gl_device_unrealize;
>>>>        vdc->reset = virtio_gpu_gl_reset;
>>>>        device_class_set_props(dc, virtio_gpu_gl_properties);
>>>>    }
>>>> diff --git a/hw/display/virtio-gpu-virgl.c
>>>> b/hw/display/virtio-gpu-virgl.c
>>>> index 9f34d0e6619c..b0500eccf8e0 100644
>>>> --- a/hw/display/virtio-gpu-virgl.c
>>>> +++ b/hw/display/virtio-gpu-virgl.c
>>>> @@ -665,3 +665,12 @@ int virtio_gpu_virgl_get_num_capsets(VirtIOGPU *g)
>>>>          return capset2_max_ver ? 2 : 1;
>>>>    }
>>>> +
>>>> +void virtio_gpu_virgl_deinit(VirtIOGPU *g)
>>>> +{
>>>> +    if (g->fence_poll) {
>>>
>>> Isn't g->fence_poll always non-NULL when this function is called?
>>
>> virtio_gpu_virgl_init() is invoked when first cmd is executed, please
>> see virtio_gpu_gl_handle_ctrl() that invokes it. Hence g->fence_poll can
>> be NULL.
>>
> 
> But it already checks renderer_inited, doesn't it? And I think it's
> better to utilize one single flag to represent that virgl is enabled
> instead of checking several variables (fence_poll and cmdq_resume_bh in
> the future).

The virtio_gpu_virgl_init() will have to be changed to do that because
virgl_renderer_init() can fail before fence_poll/cmdq_resume_bh are inited.

Though, the error returned by virtio_gpu_virgl_init() isn't checked by
virtio_gpu_gl_handle_ctrl(), which leads to a further Qemu crash due to
fence_poll=NULL. I'll try to improve it all in v12, thanks.

-- 
Best regards,
Dmitry


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