On 2024/04/26 0:45, Dmitry Osipenko wrote:
From: Antonio Caggiano <antonio.caggi...@collabora.com>
Support BLOB resources creation, mapping and unmapping by calling the
new stable virglrenderer 0.10 interface. Only enabled when available and
via the blob config. E.g. -device virtio-vga-gl,blob=true
Signed-off-by: Antonio Caggiano <antonio.caggi...@collabora.com>
Signed-off-by: Xenia Ragiadakou <xenia.ragiada...@amd.com>
Signed-off-by: Huang Rui <ray.hu...@amd.com>
Signed-off-by: Dmitry Osipenko <dmitry.osipe...@collabora.com>
---
hw/display/virtio-gpu-virgl.c | 268 ++++++++++++++++++++++++++++++++++
hw/display/virtio-gpu.c | 4 +-
2 files changed, 271 insertions(+), 1 deletion(-)
diff --git a/hw/display/virtio-gpu-virgl.c b/hw/display/virtio-gpu-virgl.c
index 0feaa9f2c52e..73d4acbf1777 100644
--- a/hw/display/virtio-gpu-virgl.c
+++ b/hw/display/virtio-gpu-virgl.c
@@ -26,6 +26,8 @@
struct virtio_gpu_virgl_resource {
struct virtio_gpu_simple_resource base;
+ bool async_unmap_in_progress;
Why is this flag needed?
+ MemoryRegion *mr;
};
static struct virtio_gpu_virgl_resource *
@@ -49,6 +51,120 @@ virgl_get_egl_display(G_GNUC_UNUSED void *cookie)
}
#endif
+#ifdef HAVE_VIRGL_RESOURCE_BLOB
+struct virtio_gpu_virgl_hostmem_region {
+ MemoryRegion mr;
+ struct VirtIOGPU *g;
+ struct virtio_gpu_virgl_resource *res;
+};
+
+static void virtio_gpu_virgl_resume_cmdq(void *opaque)
+{
+ VirtIOGPU *g = opaque;
+
+ virtio_gpu_process_cmdq(g);
+}
+
+static void virtio_gpu_virgl_hostmem_region_free(void *obj)
+{
+ MemoryRegion *mr = MEMORY_REGION(obj);
+ struct virtio_gpu_virgl_hostmem_region *vmr;
+ VirtIOGPUBase *b;
+
+ vmr = container_of(mr, struct virtio_gpu_virgl_hostmem_region, mr);
+ vmr->res->async_unmap_in_progress = false;
+
+ b = VIRTIO_GPU_BASE(vmr->g);
+ b->renderer_blocked--;
+
+ /*
+ * memory_region_unref() may be executed from RCU thread context, while
+ * virglrenderer works only on the main-loop thread that's holding GL
+ * context.
+ */
+ aio_bh_schedule_oneshot(qemu_get_aio_context(),
+ virtio_gpu_virgl_resume_cmdq, vmr->g);
Use aio_bh_new() and qemu_bh_schedule() instead to save one-time bottom
half allocation.
+ g_free(vmr);
+}
+
+static int
+virtio_gpu_virgl_map_resource_blob(VirtIOGPU *g,
+ struct virtio_gpu_virgl_resource *res,
+ uint64_t offset)
+{
+ struct virtio_gpu_virgl_hostmem_region *vmr;
+ VirtIOGPUBase *b = VIRTIO_GPU_BASE(g);
+ MemoryRegion *mr;
+ uint64_t size;
+ void *data;
+ int ret;
+
+ if (!virtio_gpu_hostmem_enabled(b->conf)) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: hostmem disabled\n", __func__);
+ return -EOPNOTSUPP; > + }
+
+ ret = virgl_renderer_resource_map(res->base.resource_id, &data, &size);
+ if (ret) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: failed to map virgl resource\n",
+ __func__);
Print strerror(-ret) here instead as printing strerror(EOPNOTSUPP) helps
little when !virtio_gpu_hostmem_enabled(b->conf).
+ return -ret;
+ }
+
+ vmr = g_new0(struct virtio_gpu_virgl_hostmem_region, 1);
+ vmr->res = res;
+ vmr->g = g;
+
+ mr = &vmr->mr;
+ memory_region_init_ram_ptr(mr, OBJECT(mr), "blob", size, data);
+ memory_region_add_subregion(&b->hostmem, offset, mr);
+ memory_region_set_enabled(mr, true);
+
+ /*
+ * Potentially, MR could outlive the resource if MR's reference is held
+ * outside of virtio-gpu. In order to prevent unmapping resource while
+ * MR is alive, and thus, making the data pointer invalid, we will block
+ * virtio-gpu command processing until MR is fully unreferenced and
+ * released.
+ */
+ OBJECT(mr)->free = virtio_gpu_virgl_hostmem_region_free;
+
+ res->mr = mr;
+
+ return 0;
+}
+
+static bool
+virtio_gpu_virgl_unmap_resource_blob(VirtIOGPU *g,
+ struct virtio_gpu_virgl_resource *res)
+{
+ VirtIOGPUBase *b = VIRTIO_GPU_BASE(g);
+
+ if (!res->async_unmap_in_progress && res->mr) {
+ /* memory region owns self res->mr object and frees it by itself */
+ MemoryRegion *mr = res->mr;
+ res->mr = NULL;
+
+ res->async_unmap_in_progress = true;
+
+ /* render will be unblocked when MR is freed */
+ b->renderer_blocked++;
+
+ memory_region_set_enabled(mr, false);
+ memory_region_del_subregion(&b->hostmem, mr);
+ object_unparent(OBJECT(mr));
+ }
+
+ if (res->async_unmap_in_progress) {
+ return false;
+ }
+
+ virgl_renderer_resource_unmap(res->base.resource_id);
+
+ return true;
+}
+#endif /* HAVE_VIRGL_RESOURCE_BLOB */
+
static void virgl_cmd_create_resource_2d(VirtIOGPU *g,
struct virtio_gpu_ctrl_command *cmd)
{
@@ -162,6 +278,14 @@ static void virgl_cmd_resource_unref(VirtIOGPU *g,
return;
}
+ if (res->mr || cmd->suspended) {
+ bool unmapped = virtio_gpu_virgl_unmap_resource_blob(g, res);
+ cmd->suspended = !unmapped;
+ if (cmd->suspended) {
+ return;
+ }
+ }
+
virgl_renderer_resource_detach_iov(unref.resource_id,
&res_iovs,
&num_iovs);
@@ -512,6 +636,141 @@ static void virgl_cmd_get_capset(VirtIOGPU *g,
}
#ifdef HAVE_VIRGL_RESOURCE_BLOB
+static void virgl_cmd_resource_create_blob(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virgl_renderer_resource_create_blob_args virgl_args = { 0 };
+ struct virtio_gpu_resource_create_blob cblob;
+ struct virtio_gpu_virgl_resource *res;
+ int ret;
+
+ if (!virtio_gpu_blob_enabled(g->parent_obj.conf)) {
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_PARAMETER;
+ return;
+ }
+
+ VIRTIO_GPU_FILL_CMD(cblob);
+ virtio_gpu_create_blob_bswap(&cblob);
+ trace_virtio_gpu_cmd_res_create_blob(cblob.resource_id, cblob.size);
+
+ if (cblob.resource_id == 0) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: resource id 0 is not allowed\n",
+ __func__);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+
+ res = virtio_gpu_virgl_find_resource(g, cblob.resource_id);
+ if (res) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already exists %d\n",
+ __func__, cblob.resource_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+
+ res = g_new0(struct virtio_gpu_virgl_resource, 1);
+ res->base.resource_id = cblob.resource_id;
+ res->base.blob_size = cblob.size;
+ res->base.dmabuf_fd = -1;
+
+ if (cblob.blob_mem != VIRTIO_GPU_BLOB_MEM_HOST3D) {
+ ret = virtio_gpu_create_mapping_iov(g, cblob.nr_entries, sizeof(cblob),
+ cmd, &res->base.addrs,
+ &res->base.iov,
&res->base.iov_cnt);
+ if (!ret) {
+ g_free(res);
+ cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+ return;
+ }
+ }
+
+ QTAILQ_INSERT_HEAD(&g->reslist, &res->base, next);
+
+ virgl_args.res_handle = cblob.resource_id;
+ virgl_args.ctx_id = cblob.hdr.ctx_id;
+ virgl_args.blob_mem = cblob.blob_mem;
+ virgl_args.blob_id = cblob.blob_id;
+ virgl_args.blob_flags = cblob.blob_flags;
+ virgl_args.size = cblob.size;
+ virgl_args.iovecs = res->base.iov;
+ virgl_args.num_iovs = res->base.iov_cnt;
+
+ ret = virgl_renderer_resource_create_blob(&virgl_args);
+ if (ret) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: virgl blob create error: %s\n",
+ __func__, strerror(-ret));
+ cmd->error = VIRTIO_GPU_RESP_ERR_UNSPEC;
+ }
+}
+
+static void virgl_cmd_resource_map_blob(VirtIOGPU *g,
+ struct virtio_gpu_ctrl_command *cmd)
+{
+ struct virtio_gpu_resource_map_blob mblob;
+ struct virtio_gpu_virgl_resource *res;
+ struct virtio_gpu_resp_map_info resp;
+ int ret;
+
+ VIRTIO_GPU_FILL_CMD(mblob);
+ virtio_gpu_map_blob_bswap(&mblob);
+
+ res = virtio_gpu_virgl_find_resource(g, mblob.resource_id);
+ if (!res) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: resource does not exist %d\n",
+ __func__, mblob.resource_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+
+ if (res->mr) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: resource already mapped %d\n",
+ __func__, mblob.resource_id);
+ cmd->error = VIRTIO_GPU_RESP_ERR_INVALID_RESOURCE_ID;
+ return;
+ }
+
+ ret = virtio_gpu_virgl_map_resource_blob(g, res, mblob.offset);
+ if (ret) {
+ qemu_log_mask(LOG_GUEST_ERROR, "%s: resource map error: %s\n",
+ __func__, strerror(ret));
+ cmd->error = VIRTIO_GPU_RESP_ERR_OUT_OF_MEMORY;
I think it's better to use VIRTIO_GPU_RESP_ERR_UNSPEC here; we don't
know if the error is out-of-memory or something else.