Il 08/03/2012 17:25, Anthony Liguori ha scritto:
>>
>> Looks like a GCC bug where
>>
>>     x = y = 0;
>>
>> is converted to
>>
>>     x = (y = 0) != 0;
> 
> Curious, why convert like this?  What does this optimization do?

Nothing, it's just that if "y = 0" is an int (for some reason, I didn't
check if it's implicit promotion or just that y is already an int), then
it has to be converted back to a truth value before assigning to bool.
If you do

  bool x;
  int y;

  x = y = 2;

x is actually set to 1.

Paolo

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