-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 Bernhard Fischer schrieb: > On Mon, Sep 05, 2005 at 03:30:59PM +0200, Bernhard Fischer wrote: > >>Hi, >> >>Attached patch adds support to qemu to display via GGI >>(www.ggi-project.org). >> >>GGI has several so called display-targets, i.e. you can render your >>application's output to one of >>X11 >>wsfb >>vgl >>vgagl >>vcsa >>svgalib >>quartz >>memory >>ipc >>glide >>fbdev >>directx >>terminfo >>libaa >>etc. without the need to port the application to each of these libraries >>on your own. > > > In other words, you do not have to write support for e.g. cocoa, curses > etc in qemu but can use libgii (the input part) and libggi (the output > part) to transparently use the I/O the host-system you are running on > does provide.
The many display targets sound nice... but what I'd like to have for qemu is a GUI... IIRC the GUI patches which were posted so far replaced the SDL driver by rendering to a GTK widget, because the current way for embedding SDL into GTK seems to be somewhat hackish. There have been efforts to create a GTK SDL widget, but I don't know if that's usable already. So how could GGI be integrated with eg. a GTK GUI? Is there a way that is more "stable" than the current SDL way? Regards, Oliver PS: Is there an OpenGL display target for GGI? I couldn't find any hint about that on the homepage, but I think OpenGL is one of the easiest ways to get 2d hardware acceleration under X11. -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.4.2 (GNU/Linux) iD8DBQFDmuwCTFOM6DcNJ6cRAibOAJ4tEqA53yluubjs4l50tmKm7Yw3owCg6J1x Gz+cjbDVe9Dz64buw+ys9Gg= =0aFB -----END PGP SIGNATURE----- _______________________________________________ Qemu-devel mailing list Qemu-devel@nongnu.org http://lists.nongnu.org/mailman/listinfo/qemu-devel