Gregory Piñero wrote: > Shane Wrote: >> Ah, so you also want to distribute untrusted Python code. That's fairly >> hard. There's a discussion about it on Python-Dev right now. > > Well, I want to write a game in Pygame, and people can just go to my > website and play it within their browser. I guess that would be > untrusted code?
If they download your code with the plugin, your code is trusted. If they download it separately in a browser session, it's untrusted. So one way to get started quickly is to just mix your code with the plugin, and not attempt to enable execution of untrusted code. Shane -- http://mail.python.org/mailman/listinfo/python-list