NaeRey wrote:
> If you notice the project died, being latest release Jan2 2005. Thats
> over a year old.
>   
Died, no.  We have a rather small developer community, basically myself 
and a few people who contribute a module here or there.  Most (really, 
all) of the time being spent on PyOpenGL these days is focusing on the 
OpenGL-ctypes implementation, which hopefully will let far more people 
work on the source-code (and add features and coverage of more extensions).

Have fun,
Mike

-- 
________________________________________________
  Mike C. Fletcher
  Designer, VR Plumber, Coder
  http://www.vrplumber.com
  http://blog.vrplumber.com

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