NaeRey wrote: > If you notice the project died, being latest release Jan2 2005. Thats > over a year old. > Died, no. We have a rather small developer community, basically myself and a few people who contribute a module here or there. Most (really, all) of the time being spent on PyOpenGL these days is focusing on the OpenGL-ctypes implementation, which hopefully will let far more people work on the source-code (and add features and coverage of more extensions).
Have fun, Mike -- ________________________________________________ Mike C. Fletcher Designer, VR Plumber, Coder http://www.vrplumber.com http://blog.vrplumber.com -- http://mail.python.org/mailman/listinfo/python-list