On 2021-03-09 20:03, Quentin Bock wrote:
Error 1:
Space Invaders.py:90: SyntaxWarning: "is" with a literal. Did you mean "=="?
   if bullet_state is "fire":

Error 2:
line 66, in <module>
     if event.key == pygame.K_SPACE:
AttributeError: 'Event' object has no attribute 'key'

Code:
import pygame
import random
# Space Invaders!

[snip]

I see 2 problems:

1. You define "fire_bullet" to take 0 arguments, but then try to call it with 2 arguments.

2. What attributes an event has depends on the type of event. For example, KEYDOWN events have a "key" attribute, but most other types of event don't. Your code tries to look at the "key" attribute even when it's not a KEYDOWN event because of the amount of indentation.
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