On Sat, 22 Nov 2014 22:14:21 -0500, Ned Batchelder <n...@nedbatchelder.com> wrote:
>On 11/22/14 9:47 PM, Seymore4Head wrote: >> What do I need to do to make a and b have different values? >> import random >> class RPS: >> throw=random.randrange(3) >> a=RPS >> b=RPS > >This simply makes a and b into other names for the class RPS. To >instantiate a class to make an object, you have to call it: > > a = RPS() > b = RPS() > >> --------- >> I tried: >> >> class RPS: >> def __init__(self): >> self.throw=random.randrange(3) >> >> AttributeError: type object 'RPS' has no attribute 'throw' > >This is the right way to define the class (almost: in Py 2, you should >derive from object). Once you make an object from it, you will have what >you want: > > class RPS(object): > def __init__(self): > self.throw = random.randrange(3) > > a = RPS() > b = RPS() > print a.throw > print b.throw Now I am trying to add a dictionary, but it is broke too. How do I fix: class RPS: key={0:"rock", 1:"paper",2:"scissors"}; def __init__(self): self.throw=random.randrange(3) self.key=key[self.throw] -- https://mail.python.org/mailman/listinfo/python-list