Dennis Lee Bieber <wlfr...@ix.netcom.com> wrote: > That's been my experience too... Threading works for me... My attempts > at so called asyncio (whatever language) have always led to my having to > worry about losing data if some handler takes too long to return. > > To me, asyncio is closer to a polling interrupt handler, and I still > need a thread to handle the main processing.
On a 32 bit system, the virtual address space with limit the scalabiliy for multi-threading in parallel i/o. That is, the stack space for each thread can quickly become a problem. Memory is not a problem on 64-bit servers. Multithreading can be used to solve the C10K problem, contrary to common belief. Before you dissmiss threads, take a look at this: http://www.mailinator.com/tymaPaulMultithreaded.pdf http://stackoverflow.com/questions/17593699/tcp-ip-solving-the-c10k-with-the-thread-per-client-approach My personal feeling is that asynchronous i/o is mostly useful on 32-bit systems, and the problem it actually solves is the limited virtual address space. On a 64 bit system we can just throw more RAM at it and threads be fine. Sturla -- https://mail.python.org/mailman/listinfo/python-list