On 07/23/2013 02:24 AM, John Ladasky wrote:
On 07/21/2013 08:10 PM, Joseph Clark wrote:
John, have you taken a look at pyglet?  It's an alternative to pygame and I 
found it pretty slick once I got the hang of it.  There is a development 
version that's compatible with python 3 and I've never had a bug with it.  It 
wraps OpenGL itself so there are no additional dependencies.


// joseph w. clark , phd , visiting research associate
\\ university of nebraska at omaha - college of IS&T
Hi Joe,

Thanks for the PyGLet recommendation.  I like OpenGL.  Unfortunately, I can't seem to get 
PyGLet to work, even though the pyglet.org front page claims that "the major 
1.2alpha1 release brings pyglet to Python 3."

I followed the links to this page:

https://code.google.com/p/pyglet/downloads/list?q=1.2alpha1

I installed pyglet on my Linux system's Python 3.3 using distutils, as I have 
done with many other packages.  But I can't run test.py, nor can I even get as 
far as importing pyglet from my Python 3.3 interpreter command line.  The 
obstacle is apparently Python 2.x-style print statements, which are found 
throughout tests.py and pyglet/__init__.py.

Does anyone know an efficient way around this problem?  Thanks!
I cannot get Pyglet to work. I successfully installed the module and it imports successfully, but a previously suggested command does not work. I use Python3.

>>> import pyglet
>>> pyglet.media.load('./boot.ogg', streaming=False).play()
Traceback (most recent call last):
  File "<stdin>", line 1, in <module>
AttributeError: 'module' object has no attribute 'media'

Mahalo,

DCJ
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