On 07/21/2013 08:10 PM, Joseph Clark wrote: > John, have you taken a look at pyglet? It's an alternative to pygame and I > found it pretty slick once I got the hang of it. There is a development > version that's compatible with python 3 and I've never had a bug with it. It > wraps OpenGL itself so there are no additional dependencies. > > > // joseph w. clark , phd , visiting research associate > \\ university of nebraska at omaha - college of IS&T > Hi Joe,
Thanks for the PyGLet recommendation. I like OpenGL. Unfortunately, I can't seem to get PyGLet to work, even though the pyglet.org front page claims that "the major 1.2alpha1 release brings pyglet to Python 3." I followed the links to this page: https://code.google.com/p/pyglet/downloads/list?q=1.2alpha1 I installed pyglet on my Linux system's Python 3.3 using distutils, as I have done with many other packages. But I can't run test.py, nor can I even get as far as importing pyglet from my Python 3.3 interpreter command line. The obstacle is apparently Python 2.x-style print statements, which are found throughout tests.py and pyglet/__init__.py. Does anyone know an efficient way around this problem? Thanks! -- http://mail.python.org/mailman/listinfo/python-list