On Wed, Oct 17, 2012 at 1:25 AM, Demian Brecht <demianbre...@gmail.com> wrote: >> >> You haven't been on lists long enough then to have seen some real >> flame warts...no offense. > > No offense taken, it's why I said it in the first place ;) Having said that, > generally engaging in flame wars solves nothing and sheds a negative light on > the individuals who take part in it. > >> It's in a design phase, and I'm asking the local experts to critique >> it, and even be harsh. > > You're not a designer. There's nothing at all wrong with that (I'm not either > for the record). Most aren't good at both left *and* right-brained functions. > My sincere suggestion is pick which aspect of development piques your > interest the most and follow that. Delegate the other aspects to others who > are good at what they do. > > Remember.. You're asking for feedback here :) > >> It was meant as more of a commercial to show a little more umph in my >> site presentation, and I'm working on reducing the size through >> several different means. > > It's a bad way of advertising your business. In this day and age, there will > likely be less people looking for potential contractors on desktop systems > than on mobile devices. As such, you want to make sure that your site has > very little in the way of heavy graphics (unless there's a version that the > user gets redirected to that's mobile-friendly). Take advantage of > client-side rendering where possible. > >> I know this, and I'm trying to reduce it, but show something that's >> appealing. > > My point was that it shouldn't be there *at all*. Automatically playing music > is widely thought of as being annoying and does absolutely nothing at all for > your business. You're not selling games, you're not selling DJ services. I > can guarantee that you will turn away more prospective business by having the > music there in the first place than not having any at all. > >> I kind of like my designs, and they're being refined through these >> conversations. > > I like my designs too. However, I realized *long* ago that I'm not good at > them. I even grew to dislike even doing design work because of how much extra > time and effort it took to develop something decent rather than just > concentrating on what I was good at. My designs wouldn't hold up compared to > other professional entities and unless there are remarkable improvements, > yours won't either. > >> I like w3schools.com, and I know that it's a rough draft, and so >> should my critics. > > w3schools is generally thought of as being a bad resource. Take a read > through http://w3fools.com (there are many other resources, that was just the > first one that popped up on Google search). Udacity has a high powered > academic faculty. Coursera is another great resource. Both have content that > you'll never get from resources like w3schools. Open higher learning is where > it's at. > >> I like to work alone, and his is an attempt to get others in the OS >> community to comment. > > Working alone is almost always the worst thing that you can do if you're new > (or newer) to development, design, user experience or any combination > thereof. Surrounding yourself with people smarter than you is the best way to > learn and grow. Sure, you can attempt to get some of that over mailing lists > and the like, but nothing will *ever* beat in-person environments. >
This is my prototype portfolio for freelancing. If you have an honest critique, then what, in your opinion, am I good at? https://www.odesk.com/users/~01710ac049863018eb -- Best Regards, David Hutto CEO: http://www.hitwebdevelopment.com -- http://mail.python.org/mailman/listinfo/python-list