> 
> You haven't been on lists long enough then to have seen some real
> flame warts...no offense.

No offense taken, it's why I said it in the first place ;) Having said that, 
generally engaging in flame wars solves nothing and sheds a negative light on 
the individuals who take part in it.

> It's in a design phase, and I'm asking the local experts to critique
> it, and even be harsh.

You're not a designer. There's nothing at all wrong with that (I'm not either 
for the record). Most aren't good at both left *and* right-brained functions. 
My sincere suggestion is pick which aspect of development piques your interest 
the most and follow that. Delegate the other aspects to others who are good at 
what they do.

Remember.. You're asking for feedback here :)

> It was meant as more of a commercial to show a little more umph in my
> site presentation, and I'm working on reducing the size through
> several different means.

It's a bad way of advertising your business. In this day and age, there will 
likely be less people looking for potential contractors on desktop systems than 
on mobile devices. As such, you want to make sure that your site has very 
little in the way of heavy graphics (unless there's a version that the user 
gets redirected to that's mobile-friendly). Take advantage of client-side 
rendering where possible.

> I know this, and I'm trying to reduce it, but show something that's appealing.

My point was that it shouldn't be there *at all*. Automatically playing music 
is widely thought of as being annoying and does absolutely nothing at all for 
your business. You're not selling games, you're not selling DJ services. I can 
guarantee that you will turn away more prospective business by having the music 
there in the first place than not having any at all.

> I kind of like my designs, and they're being refined through these
> conversations.

I like my designs too. However, I realized *long* ago that I'm not good at 
them. I even grew to dislike even doing design work because of how much extra 
time and effort it took to develop something decent rather than just 
concentrating on what I was good at. My designs wouldn't hold up compared to 
other professional entities and unless there are remarkable improvements, yours 
won't either.

> I like w3schools.com, and I know that it's a rough draft, and so
> should my critics.

w3schools is generally thought of as being a bad resource. Take a read through 
http://w3fools.com (there are many other resources, that was just the first one 
that popped up on Google search). Udacity has a high powered academic faculty. 
Coursera is another great resource. Both have content that you'll never get 
from resources like w3schools. Open higher learning is where it's at.

> I like to work alone, and his is an attempt to get others in the OS
> community to comment.

Working alone is almost always the worst thing that you can do if you're new 
(or newer) to development, design, user experience or any combination thereof. 
Surrounding yourself with people smarter than you is the best way to learn and 
grow. Sure, you can attempt to get some of that over mailing lists and the 
like, but nothing will *ever* beat in-person environments.

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