Le Fri, 23 Oct 2009 15:53:02 +0200, Olof Bjarnason a écrit : > > This would be way to speed up things in an image processing algorithm: > 1. divide the image into four subimages 2. let each core process each > part independently 3. fix&merge (along split lines for example) into a > resulting, complete image
Well, don't assume you're the first to think about that. I'm sure that performance-conscious image processing software already has this kind of tile-based optimizations. (actually, if you look at benchmarks of 3D rendering which are regularly done by "enthusiast" websites, it shows exactly that) Antoine. -- http://mail.python.org/mailman/listinfo/python-list