On Sun, Sep 13, 2009 at 9:29 AM, Mike C. Fletcher <mcfle...@vrplumber.com>wrote:
> There's a few older projects to load 3DS files, but I don't think any of > them is currently PyOpenGL 3.x compatible. I would be interested in making them 3.x compatible. Where are they? I've wanted .3ds support for a while... > OpenGLContext loads VRML97 > files (with SimpleParse installed). Pyglet, OpenGLContext and Ian > Mallet's game engine all load .obj models (I believe Ian's engine is the > most advanced there). "Mallett" :-) My .obj loader is actually a version of http://www.pygame.org/wiki/OBJFileLoader?parent=CookBook, which is excellent, tweaked to return the actual data (for VBOs, texture object modification, etc.) and provide stuff like signed tangents for various effects. Likewise cannibalizing existing .3ds code would be nice... I also have a loader for .raw objects, but that was far simpler. Like a LOT simpler. I can help you with getting stuff set up if that's what you were asking (I didn't receive the original email, so....) Ian
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