r wrote: > Of course in python you would do... > vector.reverse --> in-place > vector.reversed --> in-place
You do know that only one of those works in-place, right? > The above example works pretty good, but this doesn't always "sound" > good. Take for example this... > point3d.offset --> return a new pt > point3d.offseted --> What did you say!?!?! > > Now try Ruby's way > point3d.offset! > point3d.offset > > a symbol works better for these things Or you could use a better verb: point3d.move -> modifies in place point3d.moved -> returns a new point -Carsten -- http://mail.python.org/mailman/listinfo/python-list