On Dec 8, 7:18 pm, illume <[EMAIL PROTECTED]> wrote: > It's easier to teach only requiring *using* classes, and functions > than *creating* them. This is important if it's being used to teach > programming - as you don't need to teach people two fairly large > concepts before you can do anything.
I'm just kind of aghast at the idea of "teaching" anyone how to program games by using large, imperative chunks of code. I don't see functions as being a "fairly large concept" at all, and utterly vital to being able to write anything but the most basic 'hello world' example code. > Also python has very slow function calls, so avoiding using callbacks > is also faster. Wouldn't it be better to teach people the basics of coding -before- setting out to optimise their code? -- http://mail.python.org/mailman/listinfo/python-list