Virgil Stokes wrote:
I have been using Python for a short time and I find it a very
flexible language, and easy to learn and use. I have also worked some
with PyGame and used it to create a simple animation that is
controlled by the mouse and keyboard. The animation is designed to
move filled circles around on the screen and is driven by a data file
that defines (indirectly), the next relative position of each circle.
And for my purposes (queueing demo in the classroom) this works quite
well. However, I would now like to create a Python GUI that would
allow a user to control the animation, via buttons, sliders, etc.
I am certainly not a Python expert and have never worked with the
creation of a GUI. I would appreciate greatly any advice from those
who have worked with Python GUIs as to the best way to proceed.
Maybe this might be of your interest:
http://oase.uci.kun.nl/~mientki/data_www/pylab_works/pw_animations_screenshots.html
Although it's in alfa stage, I'm using parts of it as a regular tool
already.
I'm looking for practical application so maybe we could work something out.
cheers,
Stef Mientki
Thank you in advance,
V. Stokes
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