Virgil Stokes wrote:
I have been using Python for a short time and I find it a very flexible language, and easy to learn and use. I have also worked some with PyGame and used it to create a simple animation that is controlled by the mouse and keyboard. The animation is designed to move filled circles around on the screen and is driven by a data file that defines (indirectly), the next relative position of each circle. And for my purposes (queueing demo in the classroom) this works quite well. However, I would now like to create a Python GUI that would allow a user to control the animation, via buttons, sliders, etc.

I am certainly not a Python expert and have never worked with the creation of a GUI. I would appreciate greatly any advice from those who have worked with Python GUIs as to the best way to proceed.

Maybe this might be of your interest:
http://oase.uci.kun.nl/~mientki/data_www/pylab_works/pw_animations_screenshots.html

Although it's in alfa stage, I'm using parts of it as a regular tool already.
I'm looking for practical application so maybe we could work something out.

cheers,
Stef Mientki

Thank you in advance,
V. Stokes
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