I'm wondering how I could render text with PIL in which different parts of the text are different characters. This is for a game stats script where names are written like: ^1Red ^2Green ^3Yellow, etc. The problem is that I currently use text in the ImageDraw module but the only way I can think of rendering text is by rendering each bit of text in a separate colour.
Example: draw.text((0,0),"Red", fill="red") draw.text((30,0),"Green", fill="green") draw.text((60,0),"Yellow", fill="green") except that I'm not sure how much spacing there is between each coloured bit of text(30px is assumed in the example)...Would there be an alternate method of doing this? Thanks =) -- http://mail.python.org/mailman/listinfo/python-list