On 15 Jul., 12:14, Thomas Troeger <[EMAIL PROTECTED]> wrote: > Kay Schluehr wrote: > > On 15 Jul., 11:51, Thomas Troeger <[EMAIL PROTECTED]> > > wrote: > > >> I've really looked at a lot of places but haven't found a suitable > >> solutions yet, so I'm asking here in hope that someone has experience > >> with that topic. > > > Which solutions did you rule out? > > - Python + Qt, because it's definitely overkill for my plans. I only > need simple graphics and some sound, no widgets. Basically I'm looking > for something really lightweight that has methods for drawing graphic > primitives and renders fonts -- no complicated widgets, windows, > scrollbars and the like. And, for example, the Qt library is a real > heavyweight with approx. 10 MB for qt-3.3.8 alone. > > - The same holds for cairo/pango, I've written a test program (in C, I > must say) that has dynamic links to 10 libraries that are all like 250kb > in size. That's a lot for a small embedded device. > Did you try pygame ? I think it has a small footprint.
Greetings, Uwe -- http://mail.python.org/mailman/listinfo/python-list