Le Saturday 28 June 2008 09:49:42 George Oliver, vous avez écrit : > I'm looking for a framework to support a 2D online real-time > multiplayer game (rugby league football with a lo-fi pixel look). The > GameProgramming page at the Python wiki had some suggestions but so > far nothing looks that promising, does anyone have some > recommendations? > > It would be ideal to play this through a web browser but I don't know > if that's practical. > > This aspect of programming is pretty new to me so I'm not sure if I > should start with something general like Twisted or if there's a > different path I should take. >
There is Allegro, a (very good and easy to use) game development library which has some python bindings (afaik it is not finished but usable): http://pyallegro.sourceforge.net/ (the allegro website is here: http://alleg.sourceforge.net/ ) or SDL, another good one with the same purpose: http://www.libsdl.org/ http://www.pygame.org/news.html both are (imho) very good and easy to learn, but they are C libraries so some knowledge of this language might help you to understand them. -- Cédric Lucantis -- http://mail.python.org/mailman/listinfo/python-list