Just catch throw, stuff, and information. I think it's fine. I have an hour to write some code. Who wants parity stuff?
On May 13, 8:46 am, Sanoski <[EMAIL PROTECTED]> wrote: > Any programming that helps you solve a problem is fun and > recreational. At least, that's how I look at it. I suppose it really > depends on why you're doing it, what your objective is, etc. But I'd > say, why not? > > Tron! That's one I haven't seen in awhile. I'll have to take a mental > note to rent the movie again someday. I always thought a game based on > the movie hackers would be cool. Actually not based on the movie > itself, but on that 3D computer world they kept breaking into. Ah man, > it's so funny looking back on that film. Gibson, that's what they > called it. It was like a 3D database. That in itself wouldn't make a > very good game, but I suppose one could easily be created around that > idea. Perhaps it could be combined with Lawnmower-man. You're somehow > trapped in this 80's looking 3D world that has access to all the > world's information. More stuff could be thrown in to make it more > interesting. And of course, there would have to be hidden references > or parodies to whatever movies inspired it. > > Good luck with your project > > Sincerely, > Joshua > > On May 13, 9:02 am, [EMAIL PROTECTED] wrote: > > > > > Hi all. > > > I am trying to write to the Python newsgroup. I doubt (aha, but > > doubt) that I have come to the right place. (Incoming "this"!) Is > > this the Python newsgroup? I heard it was called comp.lang.python. > > Now to repeat the subject line. I'm stuck in Python. > > > Now that was fun. I will also try to enumerate simple screen savers > > (graphicals, graphiclizers). It may be profitable on some non-bank- > > breaking scale to compile the results. Shall I proceed? The risk is > > "overunity", such that one person can't be at liberty to live, which > > in some technical political arenas would be an "anarchy", but there > > are sufficiently many of those that I will too. > > > Does anyone want such a list, or if not, is it at least fun and > > recreational to make it? The dollar would come along the lines of > > PowerPoint (name (tm)), so it may be free to do it, very entertaining, > > and peaceable. (As the above would show, you would be free to > > approach me to -buy-; I won't oversell.) I like programming. (And is > > Guido getting his fair share? I am prepared to share with him.) > > Check in his name. > > > I want to try to ally with other programmers and make cool games, like > > Tron, that one party can make games for on a console, such as live > > obstacles, incl. tear-down, and certain people have to play from time > > to time. But you can't charge to do it, so it's a guaranteed game. > > (That in virtue of that I'm typing.) Advantages include microspacing > > of time. Very summer. > > > Resemblances would include Dungeons & Dragons with multi-host, or > > multi-ref small-shooter sport-likers. The real-time is definitely > > attractive (duh). As for voice, it's not clear it's the most > > entertaining, but I just don't have a mic. > > > However, forseeing, I return with sailing, but that's in 3-space and > > not even in code, as though we'd construct the Royal Navy and battle. > > But I think we can keep it well. > > > Thing is, someone has to play it to keep a synch (keep from falling), > > and tap-outs would have to live. > > > Side note: In political theory, this is known as the problem of > > nominating a successor. Would it stay afloat, even for long enough to > > make it worth the negatives, yes which do include tear-down and fall, > > invasion of privacy, and rights infrigement? > > > I code in Python (get the callbacks), but configurable servers could > > spread the work out, using relays to put each person on each's own > > turf to be a ref. If you feed the roles, it could get really fun, and > > c-l-py is the appropriate place to start such a thing, both and ask if > > it's been done before.- Hide quoted text - > > - Show quoted text - -- http://mail.python.org/mailman/listinfo/python-list