On 12 fév, 21:35, Dennis Kempin <[EMAIL PROTECTED]> wrote: > Santiago Romero schrieb: (snip - others already answered) > > PS: I need it for a concrete case in a game scripting language I'm > > writing, so that I can call functions like "CHANGE_PLAYER_VALUES( "x", > > 100 )". > > You are using a scripting language.. why not use python directly?
I can only second this suggestion - FWIW, there are already quite a couple popular (and less popular) games using Python as a scripting language. -- http://mail.python.org/mailman/listinfo/python-list