Running OS X 10.4 "Tiger". Various references by Apple and others say that there exists a module that gives Quartz bindings, allowing all sort of graphics things in Python.
Sure enough, after installing Xcode I have some sample scripts. They all start with from CoreGraphics import * (as do all the examples in two books, both of which say they're talking about Tiger.) I get an ImportError trying to import CoreGraphics. I found a CoreGraphics.py in a folder named Carbon; when I change the script to read import Carbon from Carbon.CoreGraphics import * there's no import error, but all of the Quartz things are NameErrors. I look at CoreGraphics.py, it's just about twenty lines long, defining a few constants with Quartz-sounding names. What gives? I'm supposed to do something else? Someone accidentally deleted all the code from my CoreGraphics.py? (Is there a working CoreGraphics.py around somewhere? I found a file somewhere on the net that was the same as mine except it ended with from CG import * Adding that doesn't change anything.) (Yes, the XCode installation seems to be working fine.) ??? ************************ David C. Ullrich -- http://mail.python.org/mailman/listinfo/python-list