Hi all, I am looking into using Python to introduce dynamic behavior in my C++, e.g. something like a simulation where objects can interact with eachother. I know Python can be called from C++, but is it possible to call a binary compiled Python file / array from C++ ? The reason I ask is that if my objects call a script every tick to do something, I would not like to let the python interpreter recompile the same code over and over again.
Any pointers to how I can do that? Regards, - Jorgen -- http://mail.python.org/mailman/listinfo/python-list