On Feb 9, 11:39�am, "Ben Sizer" <[EMAIL PROTECTED]> wrote: > On Feb 9, 1:48 pm, "siggi" <[EMAIL PROTECTED]> wrote: > > > @Ben Sizer > > Lucky I spotted this... > > > As a Python (and programming ) newbie �allow me a �- certainly naive - > > question: > > > What is this time consuming part of recompiling an extension, such as > > Pygame, from source code to Windows? Is it a matter of spare time to do the > > job? Or do you have to wait for some Windows modules that are necessary for > > compiling? > > The problem is something like this: > �- Python extensions written in C require recompilation for each new > version of Python, due to Python limitations. > �- Recompiling such an extension requires you to have a C compiler set > up on your local machine. > �- Windows doesn't come with a C compiler, so you have to download > one. > �- The compiler that Python expects you to use (Visual Studio 2003) is > no longer legally available. > �- The other compiler that you can use (MinGW) is requires a slightly > convoluted set of steps in order to build an extension. > > Hopefully in the future, some of those convoluted steps will be fixed, > but that requires someone putting in the effort to do so. As is often > the case with Python, and indeed many open source projects, the people > who are knowledgeable enough to do such things usually don't need to > do them, as their setup already works just fine.
So you're saying the knowledgeable people's attitude is "fuck everyone else as lomg as it's not MY problem"? And you people complain about Microsoft. > > -- > Ben Sizer
-- http://mail.python.org/mailman/listinfo/python-list