Ben Sizer wrote: > [EMAIL PROTECTED] wrote: > > > When I put the content of the run and input functions in the main > > thread, it's working, why not in the thread? > > Because event handling needs to be done in the main thread. So does > rendering. This is a limitation of the underlying system. > > As a general rule, try to keep all your PyGame functions in the main > thread and push your other processing into background threads, if you > really need them. > > -- > Ben Sizer
Well, that is a limitation... And is it something that will be fixed or something that is inherent to pygame and not fixable? -- http://mail.python.org/mailman/listinfo/python-list