[EMAIL PROTECTED] wrote:

> When I put the content of the run and input functions in the main
> thread, it's working, why not in the thread?

Because event handling needs to be done in the main thread. So does
rendering. This is a limitation of the underlying system.

As a general rule, try to keep all your PyGame functions in the main
thread and push your other processing into background threads, if you
really need them.

-- 
Ben Sizer

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