Hi Justin,

That sounds like a good idea.  Let me make sure the paths are properly
defined and located everywhere before we make the change.  If all goes
well, the changes will be pushed soon.

Cheers,

-- Jason

On Mon, Apr 4, 2011 at 5:46 AM, Justin Lecher <j.lec...@fz-juelich.de> wrote:
> Hi Jason,
>
> could you please use PYMOL_DATA to determine the location of the shaders
> dir? it is actually stored in PYMOL_DATA/shaders and with PYMOL_DATA !=
> PYMOL_PATH/data it fails.
>
> Thanks justin
> --
> Justin Lecher
> Institute of Complex Systems
> ICS-6 Structural Biochemistry
> Research Centre Juelich
> 52425 Juelich, Germany
> phone: +49 2461 61 2117
>
>
>
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-- 
Jason Vertrees, PhD
PyMOL Product Manager
Schrodinger, LLC

(e) jason.vertr...@schrodinger.com
(o) +1 (603) 374-7120

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