Hi Tom,

I guess the first part of your question has already been answered pretty
well. If you want to go down the path of the 3d modelling software, I think
your best option is molecular Maya, which you can find on
www.molecularmovies.com. You'll also find tutorials there.

Cheers,

Simon


On 5/12/10 2:27 AM, "Tom Dupree" <t.dup...@student.unsw.edu.au> wrote:

> Hello everyone,
> 
> I am trying to do something that seems a little uncommon. I wish to have a
> moveable camera. So instead of rotating/translating the protein/molecule/DNA I
> move the camera point/location and the vector that the camera points in. I
> wish to be able to move into the molecule and view binding pockets from the
> perspective of the molecule. I have tried a few web searches on this and
> thought I would ask everyone here if they have heard of something similar?
> 
> I am currently trying to find some 3d modelling software that will load a .PDB
> file so that I can export it to a game engine (Unreal development kit) as a
> back up method if all else fails.
> 
> Thanks for your time,
> 
> Tom
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