Hi Tom, I guess the first part of your question has already been answered pretty well. If you want to go down the path of the 3d modelling software, I think your best option is molecular Maya, which you can find on www.molecularmovies.com. You'll also find tutorials there.
Cheers, Simon On 5/12/10 2:27 AM, "Tom Dupree" <t.dup...@student.unsw.edu.au> wrote: > Hello everyone, > > I am trying to do something that seems a little uncommon. I wish to have a > moveable camera. So instead of rotating/translating the protein/molecule/DNA I > move the camera point/location and the vector that the camera points in. I > wish to be able to move into the molecule and view binding pockets from the > perspective of the molecule. I have tried a few web searches on this and > thought I would ask everyone here if they have heard of something similar? > > I am currently trying to find some 3d modelling software that will load a .PDB > file so that I can export it to a game engine (Unreal development kit) as a > back up method if all else fails. > > Thanks for your time, > > Tom > ------------------------------------------------------------------------------ > > _______________________________________________ > PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net > ------------------------------------------------------------------------------ _______________________________________________ PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net