Dear Tom, If I'm not mistaken, it is always the camera that is moving when you rotate a molecule. That is how Pymol is so fast - only one point is actually moving.
Have you investigated the mset command to set waypoints for the camera? http://pymolwiki.org/index.php/Mset http://pymolwiki.org/index.php/MovieSchool_2 After you set a number of waypoints you can play the animation and PyMol interpolates camera positions between your waypoints. I would suggest you keep a text file (or .pml script) open when you work with mset so that you can keep a record of all of your waypoints (use get_view) and what they correspond to. You might have better luck working with surfaces if you want to export a protein into a 3D modeller. I have done some work with meshlab where I import .x3d files corresponding to the mesh vertices from electron density contours. Good luck! I'd love to hear the solution you decide on. Mike On Tue, May 11, 2010 at 7:27 PM, Tom Dupree <t.dup...@student.unsw.edu.au>wrote: > Hello everyone, > > I am trying to do something that seems a little uncommon. I wish to have a > moveable camera. So instead of rotating/translating the protein/molecule/DNA > I move the camera point/location and the vector that the camera points in. I > wish to be able to move into the molecule and view binding pockets from the > perspective of the molecule. I have tried a few web searches on this and > thought I would ask everyone here if they have heard of something similar? > > I am currently trying to find some 3d modelling software that will load a > .PDB file so that I can export it to a game engine (Unreal development kit) > as a back up method if all else fails. > > Thanks for your time, > > Tom > > ------------------------------------------------------------------------------ > > _______________________________________________ > PyMOL-users mailing list (PyMOL-users@lists.sourceforge.net) > Info Page: https://lists.sourceforge.net/lists/listinfo/pymol-users > Archives: http://www.mail-archive.com/pymol-users@lists.sourceforge.net > -- Michael Zimmermann Ph.D. student in Bioinformatics and Computational Biology Department of Biochemistry, Biophysics and Molecular Biology Iowa State University
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