Hi, I was wondering if it's possible to redefine the x, y and z axis using coordinates of your own choice. I would like to not only set origin for a coordinates system, but also where the x, y and z axes go. I know how to get coordinates and unit vectors for the new coordinate system, but I don't know where to input them to get the effect that I want in PYMOL :)
Btw, thanks very much for the help with the spheres, that worked out just great :) Cheers, Siv -- Siv Midtun Hollup PhD Student Dept. of Informatics University of Bergen, Norway s...@ii.uib.no (NOTE: new email adress) - Blessed are the flexible, for they can be tied into knots. -