Hi, 

I was wondering if it's possible to redefine the x, y and z axis using
coordinates of your own choice. I would like to not only set origin for a
coordinates system, but also where the x, y and z axes go. I know how to get
coordinates and unit vectors for the new coordinate system, but I don't know
where to input them to get the effect that I want in PYMOL :) 

Btw, thanks very much for the help with the spheres, that worked out just great
:) 

Cheers, 
Siv

-- 
Siv Midtun Hollup 
PhD Student
Dept. of Informatics
University of Bergen, Norway
s...@ii.uib.no (NOTE: new email adress)
- Blessed are the flexible, for they can be tied into knots. -

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