Users,

Yes, I've come to the conclusion that the movie commands are inadequate for
what people need and want.  My plan is to implement a dedicated camera
matrix for each frame, and optionally, a chain of matrices for each
molecular state, so that complex animations can be generated without
resorting to programming.

In the meantime, scripts which establish mdo/mappend/translate commands are
the only way to go.  Don't forget about "mmatrix store", which can establish
a standard starting point for frame 1...

Cheers,
Warren


> -----Original Message-----
> From: pymol-users-ad...@lists.sourceforge.net 
> [mailto:pymol-users-ad...@lists.sourceforge.net] On Behalf Of 
> Nat Echols
> Sent: Wednesday, February 04, 2004 2:21 PM
> To: Matt Franklin
> Cc: Jose Avalos; pymol-users@lists.sourceforge.net
> Subject: Re: [PyMOL] Zoom in a movie
> 
> 
> Hmmm, I've been wanting to do the exact same thing, and I'd 
> reached the conclusion that the only way to do it would be to 
> write a Python script.
> I'd be happy to share it when (if) it gets written (perhaps 
> this week, since I'm stuck without real work for now).
> 
> Ideally, it'd be nice to have even more control over 
> animation and camera actions; PyMOL has excellent potential 
> for making really large movies, but the current movie 
> commands seem tailored for interacting with a small number of 
> states.  I want a molecular version of Maya.
> 
> -Nat
> 
> On Wed, 4 Feb 2004, Matt Franklin wrote:
> 
> > Jose Avalos wrote:
> > > Dear all,
> > >
> > > Is it possible to do a movie in which you start looking at the 
> > > entire enzyme and then you zoom into the active site and finally 
> > > alternate between different states? If so, can somebody 
> please point 
> > > me in the right direction?
> > >
> > > Thank you very much
> > >
> > > Jose Avalos
> > >
> >
> > It certainly is possible, but not using the "mdo" commands in pymol 
> > (as far as I know).  (Actually, a simple linear zoom like the first 
> > part of what I describe below might be possible.)
> >
> > I made a similar movie (the non-proprietary part of which I 
> can send 
> > you if you want) using a script file that looked like this:
> >
> > (load, color, and render molecules)
> > # start loop here
> > #
> > move z, 5
> > png movie_1
> > move x, 1.9
> > move y, 1.3
> > move z, 14.7
> > png movie_2
> > move x, 1.9
> > move y, 1.3
> > move z, 14.7
> >
> > etc. etc.
> >
> > move x, 1.805
> > move y, 1.235
> > move z, 13.965
> > turn x, -0.3
> > turn y, 0.1
> > png movie_42
> > move x, 1.71
> > move y, 1.17
> > move z, 13.23
> > turn x, -0.6
> > turn y, 0.2
> > png movie_43
> > move x, 1.615
> > move y, 1.105
> > move z, 12.495
> > turn x, -0.9
> > turn y, 0.3
> >
> > etc. etc.
> >
> > This looks best (most realistic) if rendered in perspective mode, 
> > which means not raytraced.  This will also make rendering faster.
> >
> > The first 40 frames of the zoom are just a linear motion, while the 
> > last 40 frames are a steady deceleration of the linear 
> motion, coupled 
> > with a sinusoidal rate of turn in x and y (slow, then faster, then 
> > slower) to bring the view to a gradual halt at the correct position 
> > and orientation.  This involved some trial and error, as 
> you might imagine.
> >
> > I generated the numbers you see above in Excel, then used awk to 
> > create the script file. Setting the origin to the correct location 
> > makes sure the turns are centered around the right point.
> >
> > Hope that wasn't too intimidating!  Good luck - this can be really 
> > impressive when it's finished.
> >
> > - Matt
> >
> > --
> > Matthew Franklin            Phone:(650)225-4596
> > Postdoctoral Researcher       Fax:(650)225-3734
> > Genentech, Inc.
> > 1 DNA Way, South San Francisco, CA 94080
> >
> >
> >
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> 
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