Awesome! I was hoping Apple's new release might have this impact.

In my hands the X-windows version of pymol on OS X went from unusable to almost as fast as the native version.


Apple's GLUT driver can now bind to the hardware drivers under X11 at the
same time as the Tcl/Tk external GUI.  It used to be an either/or
situation. Apple has finally answered our requrests to support a fast 3D environment just like Linux and Windows, without requiring developers to specifically write to their user interface (which has taken me a lot of
time, and I'm still not done)!

Can you (or someone else knowledgable) please paste a quick summary for
newbies as to how they would go about getting PyMOL running under
Fink with the new OSX release?

0.  Upgrade to 10.2.3 if you have not already done so.

1.  Download X-windows from apple and install it
(more details in the blue box here: http://chemistry.ucsc.edu/%7Ewgscott/xtal/page1.html )

   currently free but once they get everyone addicted....

2. Download Apple's December 2002 developer tools and install it (this includes compilers)
    http://developer.apple.com/tools/macosxtools.html

    Free but you have to register.


3. Download fink and install it (more details here: http://chemistry.ucsc.edu/%7Ewgscott/xtal/page3.html )

4. type fink install pymol (this installs pymol and all of its dependencies like python).



Thanks.

Cheers,
Warren
William G. Scott

Associate Professor
Department of Chemistry and Biochemistry
and The Center for the Molecular Biology of RNA
Sinsheimer Laboratories
University of California at Santa Cruz
Santa Cruz, California 95064
USA

phone:  +1-831-459-5367 (office)
               +1-831-459-5292 (lab)
fax:         +1-831-4593139  (fax)


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