On Fri, Jun 11, 2010 at 7:59 PM, Daniel Pittman <dan...@rimspace.net> wrote:
> Ben Beuchler <ins...@gmail.com> writes:
>
>> I found myself unable to load/use a custom type I've been working on.  To
>> minimize the variables, I copy-n-pasted the "File" example from the
>> documentation link below, just changing the name from "file" to "haddock" to
>> avoid conflicting with the real File type.
>
> [...]
>
>> My puppet.conf is pasted below.  Note that my client is running in the
>> "development" environment.  Any ideas what I might be doing wrong?
>
> You didn't read the bit (which, IIRC, isn't all that obvious) that explains
> that custom types and plugins don't play very nicely with environments; you
> are going to get the production stuff, not development stuff.
>
> I think the developers just committed a fix for that to a branch, ready for
> testing, so you might want to troll the BTS and see about testing it in your
> use case though. :)
>
>        Daniel
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>

There are a bunch of workarounds for this though.

A lot of the time you can get away with just a shell provider and type
for manifest validation, as the client will get the right one synced
down for use in actual resource application.

I mean it's frustrating, but it's not impossible. I have enough of the
types in my puppetmaster libdir to allow manifests to compile. It does
mean you have to be careful when adding/removing parameters to your
type though.

-- 
nigel

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