On Monday, November 23, 2015 at 3:17:59 PM UTC+2, Ron wrote:
>
> So far I've been just serializing to protobuf binary format with 
> *message.WriteTo(...)* or *MessageExtensions.ToByteArray(message)* and 
> then using *BinaryToJsonString(...)* or *BinaryToJsonStream(...)*...
>

 
Oops...
I mean of course the C++ equivalents like *message.SerializeToCodedStream(...) 
*or *message.SerializeToArray(...)*, not the highlighted C# functions that 
I mistakenly mentioned.

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