Thanks Jon! The wrapper around C++ for JSON deserialization seems to be working well so far, but since you say C# JSON deserialization has been implemented in the latest release I'll probably start using that in the near future.
Any advice regarding C++? Anyone has suggestions for JSON serialization and deserialization? Is the proper way going through binary and using the BinaryToJson/JsonToBinary functions? Or is there a more direct way? Thanks, Ron On Thursday, November 12, 2015 at 3:24:43 PM UTC+2, Jon Skeet wrote: > > C# JSON parsing went in a few days ago, actually. There may still be some > discrepancies in terms of parsing JSON from third-party sources, but I'd > expect parsing the JSON output of the C++ protobuf library to work. If it > doesn't, please let me know! > > The one bit that *isn't* implemented (in either formatting or parsing) is > the Any well-known type. That's the last big feature on my list, I believe. > > Jon > > > On Thursday, 12 November 2015 00:42:22 UTC, Ron wrote: >> >> So far I've been using the binary wire format, and now I'm trying to use >> JSON serialization for some things and the usage seems to be somewhat >> different, so looking for a little guidance. >> >> In C++, what are the possible ways to go about JSON serialization and >> deserialization? So far I could only find ways that use the binary wire >> format as some sort of an intermediate stage between the JSON >> representation and C++ message objects. Are there any ways of doing this >> that are more direct, not going through the binary wire format in between? >> Also, are there any documents and/or examples for using ObjectWriter and >> other proto3 classes or are they only going to be available once the final >> release is out? (I saw a post here mentioning it's likely to be sometime >> around Q4, is that still the case?) >> >> In C# as far as I can tell serialization can be performed using >> JsonFormatter directly or through ToString() and deserialization is not >> implemented yet. Is that correct? Will JSON deserialization be available in >> the final release? For now I'm using a managed wrapper around the C++ >> JsonToBinary() function as a temporary solution for C# JSON deserialization >> and it seems to be working okay. Are there any potential pitfalls with this >> approach I might be overlooking? Are there any alternatives for the time >> being? >> >> Thanks in advance, >> Ron >> >> >> -- You received this message because you are subscribed to the Google Groups "Protocol Buffers" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To post to this group, send email to [email protected]. Visit this group at http://groups.google.com/group/protobuf. For more options, visit https://groups.google.com/d/optout.
