Ping!

Il 13 giugno 2019 08:11:44 CEST, Alessandro DE LAURENZIS 
<[email protected]> ha scritto:
>Dear ports@ readers,
>
>please find enclosed a diff for updating graphics/ipe to the latest
>release.
>
>What's new upstream
>===================
>>  * Image objects now support transparency (feature #233).
>> 
>>  * Path objects can now have distinct fill and stroke opacities
>>    (feature #134).
>> 
>>  * Symbols can now specify a list of snap positions, which are active
>>    in vertex snap mode.  Such symbols can be selected by clicking
>near
>>    any snap position, and are presented like groups in the selection
>>    (feature #238).
>>  
>>  * Can now specify the initial attribute settings in the preferences
>>    (feature #235).
>>  
>>  * Symbols ipelet now presents symbols in groups (feature #237).
>> 
>>  * Added default external editors on Windows and MacOS.
>> 
>>  * Fixed IPELATEXDIR environment variable not working on windows (bug
>>    #242).
>> 
>>  * Fix "Waiting for external editor" dialog not closing on MacOS.
>Define
>>    default external editors for Windows and MacOS.
>> 
>>  * New "Preferences" item in Help menu with information about
>>    "prefs.lua".
>> 
>>  * Lua function tonumber now returns nil when it fails to convert,
>>    like the original Lua function (bug #236).
>
>
>What's new in the port
>======================
>We have to add a trigger for strtod(3) usage in another part of 
>ipeplatform.cpp
>
>Other modifications are trivial updates.
>
>
>Tested on amd64 only.
>
>-- 
>Alessandro DE LAURENZIS
>[mailto:[email protected]]
>Web: http://www.atlantide.t28.net
>LinkedIn: https://www.linkedin.com/in/delaurenzis/

-- 
Inviato dal mio dispositivo Android con K-9 Mail. Perdonate la brevità.

Reply via email to