Ping! Il 13 giugno 2019 08:11:44 CEST, Alessandro DE LAURENZIS <[email protected]> ha scritto: >Dear ports@ readers, > >please find enclosed a diff for updating graphics/ipe to the latest >release. > >What's new upstream >=================== >> * Image objects now support transparency (feature #233). >> >> * Path objects can now have distinct fill and stroke opacities >> (feature #134). >> >> * Symbols can now specify a list of snap positions, which are active >> in vertex snap mode. Such symbols can be selected by clicking >near >> any snap position, and are presented like groups in the selection >> (feature #238). >> >> * Can now specify the initial attribute settings in the preferences >> (feature #235). >> >> * Symbols ipelet now presents symbols in groups (feature #237). >> >> * Added default external editors on Windows and MacOS. >> >> * Fixed IPELATEXDIR environment variable not working on windows (bug >> #242). >> >> * Fix "Waiting for external editor" dialog not closing on MacOS. >Define >> default external editors for Windows and MacOS. >> >> * New "Preferences" item in Help menu with information about >> "prefs.lua". >> >> * Lua function tonumber now returns nil when it fails to convert, >> like the original Lua function (bug #236). > > >What's new in the port >====================== >We have to add a trigger for strtod(3) usage in another part of >ipeplatform.cpp > >Other modifications are trivial updates. > > >Tested on amd64 only. > >-- >Alessandro DE LAURENZIS >[mailto:[email protected]] >Web: http://www.atlantide.t28.net >LinkedIn: https://www.linkedin.com/in/delaurenzis/
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