On 6/29/2018 4:45 PM, Brian Callahan wrote: > > On 06/29/18 04:57, Klemens Nanni wrote: >> On Fri, Jun 29, 2018 at 02:01:07AM -0400, Brian Callahan wrote: >>> Plays perfectly well on my laptop. Built fine on armv7 and arm64, >>> but no >>> audio hardware to test on those machines. >> Builds fine on sparc64 as well, didn't have something to run-test, >> though. > > I've been testing with vgm files from arcade PCBs I own, for example: > http://vgmrips.net/packs/pack/kingdom-grandprix-toaplan-2 > >> The Github page links to a vgmrips.net, not .com. > > Fixed thanks. > >> For the first four hunks of patch_Makefile I'd probably just pass those >> variables instead of patching them. > > Not quite. CFLAGS and LDFLAGS needed more wrangling than a simple > MAKE_FLAGS. And at that point I'd rather just keep everything (or most > everything) to the patch. But I'm not sure how much it matters as long > as it's documented in the patch. I noticed I can remove USE_LIBAO=1 > from MAKE_ENV too since that's set as default. > >> The other patches are trivial: Mind trying to upstream those? The >> project seems young, maybe another release (with stable assets *hint*) >> will be around the corner soon ;-) > > Yes I was planning to upstream the formatting fixes. Can't make any > guarantees about a new release though! > > Anyhow, a new port tarball looks like the attached. > > ~Brian >
Ping. Tarball reattached. ~Brian
vgmplay.tgz
Description: application/compressed
