On 2025/02/23 13:43, Tom Murphy wrote: > Hi, > > Here's a patch for games/mvdsv to update the server to 1.10. > Changelog is here: https://github.com/QW-Group/mvdsv/releases/tag/v1.10 > > The project that covers ezquake/mvdsv uses a shared separate > repository called 'qwprot' and so I had to update that to using a newer > commit, otherwise just some minor changes in the patch for line offsets.
Upstream have an uploaded archive including the correct submodules. Here's a diff switching to use that (and simplify the bits around the Quake checkout). Index: Makefile =================================================================== RCS file: /cvs/ports/games/mvdsv/Makefile,v diff -u -p -r1.11 Makefile --- Makefile 23 Jun 2024 15:50:53 -0000 1.11 +++ Makefile 23 Feb 2025 16:29:57 -0000 @@ -2,10 +2,12 @@ COMMENT = QuakeWorld server CATEGORIES = games -QUAKE_COMMIT = bf4ac424ce754894ac8f1dae6a3981954bc9852d -DIST_TUPLE += github QW-Group mvdsv v1.00 . -DIST_TUPLE += github QW-Group qwprot 53af547d0608a1507895fc1629cdc3f4820fc0af src/qwprot -DIST_TUPLE += github id-software Quake ${QUAKE_COMMIT} . +V = 1.10 +DISTNAME = mvdsv-$V +DISTFILES = mvdsv-$V{mvdsv-source-with-submodules}.zip +EXTRACT_CASES = *.zip) ${UNZIP} -Laq ${FULLDISTDIR}/$$archive -d ${WRKSRC};; +DIST_TUPLE += github id-software Quake \ + bf4ac424ce754894ac8f1dae6a3981954bc9852d Quake # GPLv2+ PERMIT_PACKAGE = Yes @@ -13,6 +15,7 @@ PERMIT_PACKAGE = Yes MAINTAINER = Tom Murphy <open...@pertho.net> HOMEPAGE = https://mvdsv.quake.se/ +SITES = https://github.com/QW-Group/mvdsv/releases/download/v$V/ WANTLIB += c curl m pcre pthread @@ -29,7 +32,7 @@ do-install: ${INSTALL_PROGRAM} ${WRKBUILD}/mvdsv ${PREFIX}/bin ${INSTALL_DATA_DIR} ${SAMPLES_DIR} ${INSTALL_DATA} ${FILESDIR}/server.cfg ${SAMPLES_DIR} - ${INSTALL_DATA} ${WRKDIR}/Quake-${QUAKE_COMMIT}/QW/progs/qwprogs.dat \ - ${SAMPLES_DIR}/qwprogs.dat + ${INSTALL_DATA} ${WRKSRC}/Quake/QW/progs/qwprogs.dat \ + ${SAMPLES_DIR}/qwprogs.dat .include <bsd.port.mk> Index: distinfo =================================================================== RCS file: /cvs/ports/games/mvdsv/distinfo,v diff -u -p -r1.6 distinfo --- distinfo 23 Jun 2024 15:50:53 -0000 1.6 +++ distinfo 23 Feb 2025 16:29:57 -0000 @@ -1,6 +1,4 @@ -SHA256 (QW-Group-mvdsv-v1.00.tar.gz) = Lon/SIERCWIpompgImcB5yQfQ6vI6/6YWmwmaqs39MM= -SHA256 (QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz) = +nkEALY4D495qX9h2LdciMAwR3CWcT6ewRLjBUsuxFA= SHA256 (id-software-Quake-bf4ac424ce754894ac8f1dae6a3981954bc9852d.tar.gz) = +5joyZdAEj8/rIMME4dYTsH2hNuJCMv0K3GH0G05kBM= -SIZE (QW-Group-mvdsv-v1.00.tar.gz) = 552652 -SIZE (QW-Group-qwprot-53af547d0608a1507895fc1629cdc3f4820fc0af.tar.gz) = 8815 +SHA256 (mvdsv-1.10.zip) = pjp4Flp1+9ODCHMEq1RQxW0PlL8xxnvNKBDYfpuzXLs= SIZE (id-software-Quake-bf4ac424ce754894ac8f1dae6a3981954bc9852d.tar.gz) = 2958901 +SIZE (mvdsv-1.10.zip) = 617252 Index: patches/patch-src_server_h =================================================================== RCS file: /cvs/ports/games/mvdsv/patches/patch-src_server_h,v diff -u -p -r1.3 patch-src_server_h --- patches/patch-src_server_h 12 Nov 2023 17:58:31 -0000 1.3 +++ patches/patch-src_server_h 23 Feb 2025 16:29:57 -0000 @@ -6,7 +6,7 @@ at: https://github.com/deurk/mvdsv/pull/ Index: src/server.h --- src/server.h.orig +++ src/server.h -@@ -1088,7 +1088,6 @@ void SV_SetClientConnectionTime(client_t* client); +@@ -1095,7 +1095,6 @@ void SV_SetClientConnectionTime(client_t* client); #ifdef SERVERONLY // mvdsv not changed over to enums yet, which was more about documentation #define SV_CommandLineEnableCheats() (COM_CheckParm("-cheats")) @@ -14,7 +14,7 @@ Index: src/server.h #define SV_CommandLineDemoCacheArgument() (COM_CheckParm("-democache")) #define SV_CommandLineProgTypeArgument() (COM_CheckParm("-progtype")) #define SV_CommandLineUseMinimumMemory() (COM_CheckParm("-minmemory")) -@@ -1096,7 +1095,6 @@ void SV_SetClientConnectionTime(client_t* client); +@@ -1103,7 +1102,6 @@ void SV_SetClientConnectionTime(client_t* client); #define SV_CommandLineHeapSizeMemoryMB() (COM_CheckParm("-mem")) #else #define SV_CommandLineEnableCheats() (COM_CheckParm(cmdline_param_server_enablecheats))