On Mon, Jul 09, 2007 at 03:50:10PM +0200, Antoine Jacoutot wrote:
> On Monday 09 July 2007 14:53:36 Andreas Bihlmaier wrote:
> > Video system type: x11.
> > Using screen resolution 640 x 480.Fatal signal: Bus Error (SDL Parachute
> > Deployed) Exit 246
> 
> Err.. yes, that's a typical sparc64 error with SDL (I did fall on this error 
> several times in the past).
> Anyway, I don't think the game authors ever intended to make it work under 
> that arch ;)
> I'll try to look into this, but I don't promise anything. For now this looks 
> like a good candidate for ONLY_FOR_ARCHS.
> 
> > Works fine on i386.
> 
> Cool.
> The latest tarball (with some changes after  
> Joachim Schipper's feedbacks) is available here:
> 
> http://www.obsd.fr/OpenBSD/ports/freedroidrpg.tar.gz
> 
> Thanks for testing ;)
> -- 
> Antoine

I don't know if this is of any help, but gbd tells this:
Video system type: x11.
Using screen resolution 640 x 480.
Program received signal SIGBUS, Bus error.
0x0000000047e5ad7c in vfscanf (fp=0xfffffffffffcaa70, fmt0=0x2c32f2 "", 
ap=0xfffffffffffcacf8) at /usr/src/lib/libc/stdio/vfscanf.c:590
590                                             *va_arg(ap, int *) = res;


Regards,
ahb

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