On Mon, Jul 09, 2007 at 03:50:10PM +0200, Antoine Jacoutot wrote: > On Monday 09 July 2007 14:53:36 Andreas Bihlmaier wrote: > > Video system type: x11. > > Using screen resolution 640 x 480.Fatal signal: Bus Error (SDL Parachute > > Deployed) Exit 246 > > Err.. yes, that's a typical sparc64 error with SDL (I did fall on this error > several times in the past). > Anyway, I don't think the game authors ever intended to make it work under > that arch ;) > I'll try to look into this, but I don't promise anything. For now this looks > like a good candidate for ONLY_FOR_ARCHS. > > > Works fine on i386. > > Cool. > The latest tarball (with some changes after > Joachim Schipper's feedbacks) is available here: > > http://www.obsd.fr/OpenBSD/ports/freedroidrpg.tar.gz > > Thanks for testing ;) > -- > Antoine
I don't know if this is of any help, but gbd tells this: Video system type: x11. Using screen resolution 640 x 480. Program received signal SIGBUS, Bus error. 0x0000000047e5ad7c in vfscanf (fp=0xfffffffffffcaa70, fmt0=0x2c32f2 "", ap=0xfffffffffffcacf8) at /usr/src/lib/libc/stdio/vfscanf.c:590 590 *va_arg(ap, int *) = res; Regards, ahb
