hello, On 2023-01-17 21:08, Thomas Frohwein wrote: > Built it, tested and runs... I tested without the sound sets that would > need to be downloaded. This makes me wonder about maybe adding a little > more detail to what's in DESCR-client: > > This package contains the client for Freeciv. > > Freeciv comes without sound sets. You can get them from: > http://download.gna.org/freeciv/contrib/audio/
as far as I can tell download.gna.org does not exist anymore. $ host download.gna.org Host download.gna.org not found: 3(NXDOMAIN) I don't know if these are the correct sounds/audio but freeciv.org has a "freesounds" section here: https://modpack.freeciv.org/soundsets/freesounds/freesounds/ .jh > Maybe a hint to where/how to install the sound sets would lower the > barrier for some to play this. Also, maybe a hint somewhere that for > singleplayer, installing and running freeciv-server is needed? > > Those are just some thoughts, overall ok thfr@ for the update with or > without those addressed. > > On Mon, Jan 16, 2023 at 04:17:01PM +0300, Kirill Bychkov wrote: > > Hi, > > Attcahed patch updates freeciv to 3.0.5 version. > > I moved all locale files to -share package so a @conflict > > marker was added. > > Ok? > > > > Changelogs available here: > > http://www.freeciv.org/wiki/NEWS-3.0.0 > > https://www.freeciv.org/wiki/NEWS-3.0.5 >
