philippe_44 wrote: > From what I observed a while ago (and I made small standalone download > apps to verify it), RP servers kick you out sometimes if you are not > communication for more than 5 secs. Most players have large receive > buffers and can often not require data for that length of time. I > thought about a simple way to maintain communication every second that I > did not think about before. I need to implement that. I tried yesterday > but had a funny error and then it was too late in the day
Interesting. Are you thinking of asking the network stack to send a TCP keepalive packet to the RP server periodically, <5 seconds? *Living Room:* SB Touch + DIY PSU > CI Audio VDA.2 DAC + VAC.1 PSU > VRX.1 cables > Emotiva XSP-1 Gen 2 preamp + XPA-DR2 amp > Blue Jeans cables > B&W 804 speakers *Laptop:* System76 Galago + Ubuntu 16.04 + Squeezelite + Material Skin > Emotiva Little Ego DAC > Senn IE 80 earbuds *Phone:* Pixel 3a Phone + BubbleUPnP + Kiwi/Material > Bluetooth > Bose SoundLink Revolve *Server:* Puget Systems Serenity + Ubuntu 18.04 + LMS 7.9.2 *Music:* Personal FLAC, Radio Paradise FLAC, Qobuz, Spotify ------------------------------------------------------------------------ Ron F.'s Profile: http://forums.slimdevices.com/member.php?userid=5616 View this thread: http://forums.slimdevices.com/showthread.php?t=108189 _______________________________________________ plugins mailing list [email protected] http://lists.slimdevices.com/mailman/listinfo/plugins
