Dylan Baker <[email protected]> writes: > [ Unknown signature status ] > Quoting Eric Anholt (2016-11-01 10:32:23) >> Dylan Baker <[email protected]> writes: >> >> > There are 18000 of these tests, quick.py has 53000 tests, which is 34% >> > of the total tests. That's just too many for quick.py. >> > >> > This patch takes the somewhat naive approach of just filtering out 80% >> > of those tests from quick.py, which reduces the total number of tests to >> > 38000, which makes a pretty big dent in the amount of time it takes to >> > run quick.py. The approach is deterministic, but random. >> >> This will reduce the pain a bit, but it doesn't deal with the disk space >> that these tests take, which have made it so that I can't build piglit >> on Raspberry Pis without build-time hacks to remove vs_in (and 64-bit). >> We really shouldn't be building this quantity of subtests as >> .shader_tests. >> >> (Not saying no to this patch, just expressing concern that we're >> patching things up at the wrong level) > > I agree that this is only a stop gap, but it is something I asked for as a > follow up when the generator was extended last time and never happened. > > Regarding the actual problem, we talked about this at the office yesterday > while > I was writing this patch. Matt suggested killing the generator and rewriting > it > as a C test that generates configurations on the fly. I'm coming around to > that > idea.
Yes, please!
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